- Fallout new vegas darnified ui mod#
- Fallout new vegas darnified ui archive#
- Fallout new vegas darnified ui mods#
- Fallout new vegas darnified ui Pc#
Fallout new vegas darnified ui mod#
NOTE: When reporting bugs, there's no substitute for a good screenshot to describe a problem.įixed in v2:- Skill icon (LevelUp Menu) - done- CND bar using tick marks (HUD) - done- CND bar repair indicators position when using special ammo (HUD) - done- HCMode indicators (HUD) - done- Message icon (HUD) - done- Ammo type text (HUD) - doneNew in v2:- PipBoy + Mod Menu- Start Menu- DarNifiedUINV.esp - adds ability to zoom world map further. Activate DarNifiedUINV.esp in the launcher. The 'load loose files' box seems to get unticked every time you open the 'data files' menu of the launcher. The complexity triggering this warning message arises because the DarnUI mod needs to be installed. DarnUI makes changes to the size and position of various HUD elements, which is one of its primary attractions. I also had this issue with the text and some parts of the UI being really big.
Fallout new vegas darnified ui archive#
Nov 04, 2018The Ultimate Fallout: New Vegas Mod List (2017 Edition) A list of the best. Also, using the preliminary New Vegas Mod Manager, it seems that removing archive invalidation also deactivates your mod. DarNified UI For Fallout: New Vegas by DarN 9mo. If neither method works, try editing FalloutPrefs.ini instead. DarNified UI modifies the menu files to such an extent that it. If you're bypassing the launcher, you can edit Fallout.ini directly: "My Documents\My Games\FalloutNV\Fallout.ini".
The launcher resets the ini to the values from this file. If using the launcher, edit Fallout_default.ini in the game dir to get these settings to stick. The lines starting with a semi-colon are commented-out default entries. Just replace the entire section with this. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fntsFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt sFontFile_2=Textures\Fonts\Monofonto_Large.fntsFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fntsFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fntsFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fntsFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fntsFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fntsFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fntsFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fntsFontFile_9=Textures\Fonts\NVFont_Test.fnt NOTE: The font changes will mean the menus not yet DarNified will look weird at first.įixed for v3: hardcoe indicators now have proper colors (HUD) - Removed rogue debug string (VATS) - AmmoType text overlap fixed (HUD) - Fixed weapon mod list overflow (Items, Container) - DONE Separated DAM and DPS values (Items, Container) - DONE Fixed notes clipping? (Data) - Fixed sub menu issues (Start Menu) - Fixed skills > 100 (LevelUp Menu) - Fixed word wrap (Message Menu) - Fixed missing button graphics in several menus (XB360) - DONE Fixed faulty button shortcut (XB360 - Stats) - DONENew in v3:- Crafting Menu This one will be more or less identical to, with FONV's extra menus DarNified as well.
Fallout new vegas darnified ui Pc#
Darnified UI does a great job converting the UI to be PC friendly without altering the original style.
Fallout new vegas darnified ui mods#